Character Equipment

Character equipment
The equipment includes all items that character can take or wear. There are following types of equipment:
 * Weapon
 * Armor
 * Jewelry
 * Other equipment

Weapon
There are two types of weapon in the game, which are close combat weapons and ranged weapons.

Close combat weapon include the following weapons:
 * Swords
 * Axes
 * Hammers
 * Spears

The rates of damage and armor piercing performance of the close combat weapons are listed in the table below:

Ranged weapon include the following weapons: The rates of damage of the ranged weapons are listed in the table below:
 * Bows
 * Crossbows
 * Javelins
 * Throwing knives

Armor.
Armor allows you to reduce the damage. There are three types of armor, which are Leather armor (light armor), Chainmail armor (medium armor) and Heavy armor. Armor has two main features, which are the of protection and the index of armor. The value of the protection shows how well the armor reduces the damage taken by the player. The value of armor index affects the chance of reducing the damage up to none.

Leather armor has lower protection and armor indexes than chainmail and heavy armors, but instead you can move more stealthy and spend less stamina in combat when striking and rolling.

Heavy armor has the highest protection and armor indexes, but the player wearing heavy armor will spend a lot of stamina while moving and striking. Wearing heavy armors also complicates the player's stealthy movement.

Chainmail armor has the average characteristics as compared to leather and heavy ones.

The list of armor types along with their rates is given in the table below:

Jewelry.
Jewelry is the subject of enchantment. A piece of jewelry has no practical value without the rune of enchantment. For more information about the jewelry enchantments, see Runes.

Other equipment.
Other equipment includes various items that a character can wear, and which do not belong to weapon, armor, or jewelry.

At the moment such items are represented by bags and boxes, serving to increase the available space in the inventory.